<script>
function draw_rectangle() {
var rand_x = Math.random() * 200
var rand_y = Math.random() * 200
var rand_w = Math.random() * 20 + 2
var rand_h = Math.random() * 20 + 2
var rand_color = '#' + (Math.random() * 0xFFFFFF | 0).toString(16);
var canvas = document.getElementById("draw_area").getContext("2d")
canvas.fillStyle = rand_color
canvas.fillRect(rand_x, rand_y, rand_w, rand_h)
}
</script>