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Getting Started

When you reconfigure your kernel for Assignment 3, major changes will be made that will prevent your kernel from compiling. These changes include:

If you look at addrspace.c you will find empty skeletons for the addrspace methods. They used to be implemented in dumbvm.c, which is no longer being compiled. The idea is that you should put your new implementations of those functions into addrspace.c

Additionally vm.c contains some skeletons for some VM funtions. They have been included just to enable compilation of A3. NOTE: that although you may be able to compile the kernel it will not execute correctly until you have working implementations for some of the functions in addrspace.c and vm.c. You are may choose to use any or none of these skeletons for A3.

Note that the prototypes for the functions in vm.c are provided in kern/include/vm.h and that kern/arch/mips/include/vm.h may also contain some useful information and definitions.

The best way to get started on A3 is to first get back to where you can compile and run your kernel, and then start to implement the requirements for A3. If you don't do this, you will will not be able to test your A3 work incrementally as you get it done, and you'll be left with a huge mess to test at the end - almost a guarantee of testing and debugging nightmares.

One way to get started is to simply copy the implementations of the addrspace functions from dumbvm.c to addrspace.c. You will also need initial implementations of the other functions from dumbvm.c (like the fault handler, vm_fault and the various low level VM and physical memory functions, such as vm_bootstrap and getppages). For these, you can use kern/vm/vm.c and/or create a new source file (e.g, kern/arch/mips/vm/vm.c) and copy their implementations from dumbvm.c to that file. (If you use a new file, don't forget to add your new file to the kernel configuration and reconfigure your kernel!) Finally, you will need to patch up the addrspace structure in addrspace.h so that the fields that went away when OPT_DUMBVM stopped being defined will be present again. Once you've made these changes, make sure that you can build and run your kernel. Everything that worked after A2 should be working again.

Once you have done this, you can start working on the various parts of A3. Since you have a working kernel, you should be able to test each part of A3 as you build it.


Synchronization


Handling TLB Faults


as_copy


Testing

For many tests, we will be relying on the virtual memory statistics output by your kernel as an indication of whether your kernel is behaving as expected.

With the exception of the programs used for the general multi-process tests, none of these programs make use of command line arguments, and none make use of system calls other than write to the console and exit.


I didn't get the A2 system calls working. What can I do?

A3 does not depend heavily on your A2 work. Most of the testing for A3 will involve only writes to the console and _exit, both of which are implemented in the OS/161 code that we distribute to you.


Programming the TLB

The code that is used to implement the TLB routines can be found in kern/arch/mips/vm/tlb-mips1.S

A description of what these functions do as well as some useful #defines can be found in kern/arch/mips/include/tlb.h

You can find out quite a lot of detail about how the R3000 TLB operates in the R3000 manual. See "Memory Management and the TLB, Chapter 6". PDF viewer starting page number is 80 and document starting page number is "6-1".


Tracking Virtual Memory Statistics

Please do not preload and/or save and restore TLB contents.
Please only demand load the TLB. Even after a TLB invalidation.
This will allow us to more easily compare statistics.

Below we try to answer some frequently asked questions and to clarify what the stats should count.

  • "TLB Reloads": The number of TLB reloads (TLB faults that did not require a page fault)
  • "Page Faults (Zeroed)" : The number of Page Faults that did not require a disk copy.
  • "Page Faults (Disk)": The number of Page Faults that required a disk copy (e.g., loading a text/code page)

    Demand Loading Pages with Program Arguments

    If you get to the point where you are calling runnprogram or using execv with arguments you may need to touch (and/or preload) one or more pages in order to copy the arguments onto the new program's stack. This is perfectly acceptable but only load those pages that are necessary (if there aren't any appropriate VM statistics to update when this happens don't worry about it).

    Losing Output During Booting

  • Sometimes it can be helpful to buffer more kprintf output before the kprintf subsystem is initialized. To permit more kprintfs to happen before everything is intialized you can make a modification similar to the one shown below to the file kern/dev/generic/console.c
    #if OPT_A3
    /* increase the size substantially */
    #define DELAYBUFSIZE  10240
    #else
    #define DELAYBUFSIZE  1024
    #endif
    static char delayed_outbuf[DELAYBUFSIZE];
    



    Understanding How Physical Memory is Handled

  • Look at gettppages in kern/arch/mips/mips/dumbvm.c. Notice how getppages gets more page frames when needed. When is getppages first called and why? Think about how that will have to differ in an implementation that needs some sort of data structure (e.g., a coremap) to find free pages.

  • Have a look at ram_stealmem in kern/arch/mips/vm/ram.c . Understand how it works and what firstpaddr and lastpaddr are doing.

  • Have a look at kern/vm/kmalloc.c and kmalloc. Understand how kmalloc figures out which physical page frame to give to the caller (when a new frame is needed) and how the physical address of that frame is turned into a virtual address that the caller/kernel uses.

  • Be sure you understand how the MIPS translates a kernel virtual address to a physical address and what that means as it relates to allocating free page frames.

  • Have a look at kern/arch/mips/vm/ram.c and the function ram_bootstrap(). You should figure out what is in physical memory at this point, where it is in physical memory and why.

  • Looking at the comments and information in kern/arch/sys161/startup/start.S should help quite a bit.
    Remember that the kernel is also a MIPS executable (ELF file). You may find that you can better understand what lives in memory after booting the kernel if you examine the contents of it's executable file (ELF headers).
    # Dump the contents of the ELF file into readelf.out
    # Now you can look at the contents of the readelf.out
    # file to learn more about the kernel.
    cs350-readelf -a kernel-ASST3 > readelf.out
    

  • Think about how to mark the frames that are already occupied as used in your coremap. Note that there will be a bit of a chicken and an egg problem. In order to mark frames as used you will need to allocate a coremap data structure (using kmalloc). But kmalloc may be needed to find one or more free page frames to allocate.