DIM               158 kern/test/tt3.c 		char m[DIM][DIM];
DIM               176 kern/test/tt3.c 		for (i=0; i<DIM; i++) {
DIM               177 kern/test/tt3.c 			for (j=0; j<DIM; j++) {
DIM               184 kern/test/tt3.c 		for (i=0; i<DIM; i++) {
DIM               185 kern/test/tt3.c 			for (j=0; j<DIM; j++) {
DIM               187 kern/test/tt3.c 				for (k=0; k<DIM; k++) {
DIM               195 kern/test/tt3.c 		for (i=0; i<DIM; i++) {
DIM                52 user/testbin/parallelvm/parallelvm.c #define JOBSIZE  ((NMATS+1)*DIM*DIM*sizeof(int))
DIM                84 user/testbin/parallelvm/parallelvm.c 	int m_data[DIM][DIM];
DIM               113 user/testbin/parallelvm/parallelvm.c 	for (i=0; i<DIM; i++) {
DIM               114 user/testbin/parallelvm/parallelvm.c 		for (j=0; j<DIM; j++) {
DIM               116 user/testbin/parallelvm/parallelvm.c 			for (k=0; k<DIM; k++) {
DIM               129 user/testbin/parallelvm/parallelvm.c 	for (i=0; i<DIM; i++) {
DIM               130 user/testbin/parallelvm/parallelvm.c 		for (j=0; j<DIM; j++) {
DIM               141 user/testbin/parallelvm/parallelvm.c 	for (i=0; i<DIM; i++) {
DIM               157 user/testbin/parallelvm/parallelvm.c 	for (i=0; i<DIM; i++) {
DIM               158 user/testbin/parallelvm/parallelvm.c 		for (j=0; j<DIM; j++) {
DIM                74 user/testbin/tictac/tictac.c int board[DIM][DIM];
DIM                86 user/testbin/tictac/tictac.c 	max_moves = DIM * DIM;	/* Maximum number of moves in a game */
DIM               147 user/testbin/tictac/tictac.c 	for (i = 0; i < DIM; i++) {
DIM               150 user/testbin/tictac/tictac.c 		for (j = 0; j < DIM; j++) {
DIM               225 user/testbin/tictac/tictac.c 		printf("Which row [0-%d]: ", DIM-1);
DIM               230 user/testbin/tictac/tictac.c 		if (x < 0 || x >= DIM) {
DIM               231 user/testbin/tictac/tictac.c 			printf("Invalid row; must be >= 0 and < %d\n", DIM-1);
DIM               234 user/testbin/tictac/tictac.c 		printf("Which column [0-%d]: ", DIM-1);
DIM               239 user/testbin/tictac/tictac.c 		if (y < 0 || y >= DIM) {
DIM               241 user/testbin/tictac/tictac.c 				DIM-1);
DIM               303 user/testbin/tictac/tictac.c 	for (i = 0; i < DIM; i++)
DIM               313 user/testbin/tictac/tictac.c 	for (i = 0; i < DIM; i++)
DIM               328 user/testbin/tictac/tictac.c 	for (i = 0; i < DIM; i++)
DIM               340 user/testbin/tictac/tictac.c 	if (x + y != DIM - 1)
DIM               342 user/testbin/tictac/tictac.c 	for (i = 0; i < DIM; i++)
DIM               343 user/testbin/tictac/tictac.c 		if (board[i][DIM - 1 - i] != marker)
DIM               353 user/testbin/tictac/tictac.c 	for (i = 0; i < DIM; i++)
DIM               354 user/testbin/tictac/tictac.c 		for (j = 0; j < DIM; j++)