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Design Plan

  This is a high-level design of implementation, specifying entities with enough detail so that individual programmers could complete them independently yet without so much detail that there is nothing left to do but transcribe code. In the conventional Waterloo practice of code design, this will correspond to something like the second or third level of refinement in a top-down design. For C++ classes or class hierarchies, this will correspond to an overview of the class interfaces and entity relationships without detail about the implementation or stress on the private components. It will also provide an overview of control flow and of the creation, activity, and destruction of objects.



Mon Sep 9 09:16:07 EDT 1996