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| October 23, @8:25PM |
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Deadline in two weeks. Time to start the ray tracing assignment.
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| October 24, @1:25AM |
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Sweet! The background is working. I went with a simple blue gradient. According to Larry Smith, blue is the favourite colour of successful people.
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| October 27, @3:54PM |
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Finally...sphere intersection works! There's no lights yet,
but the spheres from simple.gr look about right:
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| October 28, @0:15AM |
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Coded phong lighting, but this is all I get. The shadows
and highlights look like they're in the right place, but the rest is all wrong.
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| October 28, @2:13AM |
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Found the bug. I set epsilon to 1e-20. Too small...
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| October 29, 10:30PM |
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I just flunked Larry Smith's economics midterm.
I think I fixed the problem of the spheres rendering in the wrong order,
but now the ray tracer doesn't run at all.
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| October 29, @10:37PM |
damn, still doesn't run.
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| October 29, @11:19PM |
Don't have a clue what's borked.
Looks like I will have to resort to gdb.
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| October 29, @11:22AM |
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aarrg....gdb crashed. ...time to give up for today.
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| November 6, @5:22AM |
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Just sat in front of a monitor for 50 hours straight, and finally
have it all working. Here's the final scene. My extra features were radiosity and triangular spline patches.
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