These images were generated using a little interactive volume renderer
I wrote for cs488
at University of Waterloo.
The program runs on a SGI Octane and can render 2563 voxel data
sets in approximately one second (using a 225 MHz MIPS R10000 microprocessor).
![[JPEG Image]](bhead_mip_cub.jpg) |
![[JPEG Image]](bbrain_bluered_lin_ov_393.jpg) |
![[JPEG Image]](bighead_gold_86.jpg) |
Maximum Intensity Projection of a human head. |
A quite colorful transfer function. |
An example of Phong Shading. |
![[JPEG Image]](cbigb_int_ov_274.jpg) |
![[JPEG Image]](I_veins.jpg) |
![[JPEG Image]](I_b1.jpg) |
Some more Phong Shading. |
Zero-order interpolation of a MRI dataset. |
The same dataset with a different transfer function. |
![[JPEG Image]](bighead_shad.jpg) |
![[JPEG Image]](engine.jpg) |
|
A head with real shadows. |
An engine with real shadows. |
![[JPEG Image]](blue.jpg) |
![[JPEG Image]](blue1.jpg) |
![[JPEG Image]](blue2.jpg) |
Phong Shading, oversampling, zero-order interpolation. |
Zero-order interpolation without shading. |
Linear interpolation without shading. |