Controls
- W / A / S / D for movement.
- Arrow Keys for camera angle.
- Shift / Space for up/down.
- Q / E for rotation around forward axis.
If swapping mesh generation mode causes no terrain to be rendered, press "Reset World".
If the code above does not render, then your browser most likely does not support WebGPU.
Latest Update: Added 4D rendering.
August 17th at 12:24AM
Hypersphere is a work-in-progress game that takes place on surface of a 4D sphere. The surface of a 3D sphere is
2D and can be explored using a 2D character. Bumping dimensions up, the surface of a 4D sphere is 3D, and can hence be explored using a 3D character.
This website will be occasionally updated with notable updates and include a live version of the code as I work on development.
This website will be occasionally updated with notable updates and include a live version of the code as I work on development.