1
2
3
5 import simworldobjects.*;
6 import java.awt.*;
7
8 public class DragRace extends BasicSimWorld {
9
10
11 public DragRace() {
12 super(1000,1000,1000, new Color(-8355712));
13
14 SimGround ground0= new SimGround(447.0,0.0,786.0,0.0,30.0,500.0, new Color(-16711936));
15 addObject(ground0);
16
17 SimGround ground1= new SimGround(175.0,0.0,366.0,0.0,10.0,300.0, new Color(-1));
18 addObject(ground1);
19
20 SimGround ground2= new SimGround(744.0,0.0,362.0,0.0,10.0,300.0, new Color(-1));
21 addObject(ground2);
22
23 SimGround ground3= new SimGround(74.0,0.0,55.0,90.0,54.0,10.0, new Color(-16776961));
24 addObject(ground3);
25
26 SimGround ground4= new SimGround(142.0,0.0,25.0,0.0,50.0,10.0, new Color(-16776961));
27 addObject(ground4);
28
29 SimGround ground5= new SimGround(122.0,0.0,53.0,90.0,50.0,10.0, new Color(-1));
30 addObject(ground5);
31
32 SimGround ground6= new SimGround(141.0,0.0,79.0,0.0,50.0,10.0, new Color(-16776961));
33 addObject(ground6);
34
35 SimGround ground7= new SimGround(141.0,0.0,50.0,0.0,27.0,10.0, new Color(-16776961));
36 addObject(ground7);
37
38 SimGround ground8= new SimGround(194.0,0.0,32.0,90.0,26.0,10.0, new Color(-16776961));
39 addObject(ground8);
40
41 SimGround ground9= new SimGround(232.0,0.0,66.0,90.0,26.0,10.0, new Color(-16776961));
42 addObject(ground9);
43
44 SimGround ground10= new SimGround(211.0,0.0,76.0,0.0,50.0,10.0, new Color(-1));
45 addObject(ground10);
46
47 SimGround ground11= new SimGround(213.0,0.0,48.0,0.0,50.0,10.0, new Color(-1));
48 addObject(ground11);
49
50 SimGround ground12= new SimGround(213.0,0.0,23.0,0.0,50.0,10.0, new Color(-1));
51 addObject(ground12);
52
53 SimGround ground13= new SimGround(287.0,0.0,21.0,0.0,54.0,10.0, new Color(-16776961));
54 addObject(ground13);
55
56 SimGround ground14= new SimGround(286.0,0.0,54.0,90.0,54.0,10.0, new Color(-1));
57 addObject(ground14);
58
59 SimGround ground15= new SimGround(157.0,0.0,232.0,315.0,60.0,10.0, new Color(-256));
60 addObject(ground15);
61
62 SimGround ground16= new SimGround(195.0,0.0,234.0,45.0,60.0,10.0, new Color(-256));
63 addObject(ground16);
64
65 SimGround ground17= new SimGround(154.0,0.0,497.0,45.0,60.0,10.0, new Color(-256));
66 addObject(ground17);
67
68 SimGround ground18= new SimGround(196.0,0.0,501.0,135.0,60.0,10.0, new Color(-256));
69 addObject(ground18);
70
71 SimGround ground19= new SimGround(726.0,0.0,224.0,315.0,60.0,10.0, new Color(-256));
72 addObject(ground19);
73
74 SimGround ground20= new SimGround(764.0,0.0,225.0,45.0,60.0,10.0, new Color(-256));
75 addObject(ground20);
76
77 SimGround ground21= new SimGround(665.0,0.0,31.0,125.0,24.0,10.0, new Color(-1));
78 addObject(ground21);
79
80 SimGround ground22= new SimGround(74.0,0.0,25.0,0.0,54.0,10.0, new Color(-1));
81 addObject(ground22);
82
83 SimGround ground23= new SimGround(177.0,0.0,646.0,45.0,130.0,130.0, new Color(-16711936));
84 addObject(ground23);
85
86 SimGround ground24= new SimGround(176.0,0.0,644.0,0.0,90.0,90.0, new Color(-8355712));
87 addObject(ground24);
88
89 SimGround ground25= new SimGround(745.0,0.0,636.0,45.0,130.0,130.0, new Color(-16711936));
90 addObject(ground25);
91
92 SimGround ground26= new SimGround(746.0,0.0,633.0,0.0,90.0,90.0, new Color(-8355712));
93 addObject(ground26);
94
95 SimGround ground27= new SimGround(191.0,0.0,154.0,0.0,300.0,90.0, new Color(-1));
96 addObject(ground27);
97
98 SimGround ground28= new SimGround(56.0,0.0,123.0,0.0,30.0,30.0, new Color(-16777216));
99 addObject(ground28);
100
101 SimGround ground29= new SimGround(211.0,0.0,155.0,0.0,30.0,30.0, new Color(-16777216));
102 addObject(ground29);
103
104 SimGround ground30= new SimGround(149.0,0.0,154.0,0.0,30.0,30.0, new Color(-16777216));
105 addObject(ground30);
106
107 SimGround ground31= new SimGround(86.0,0.0,155.0,0.0,30.0,30.0, new Color(-16777216));
108 addObject(ground31);
109
110 SimGround ground32= new SimGround(304.0,0.0,124.0,0.0,30.0,30.0, new Color(-16777216));
111 addObject(ground32);
112
113 SimGround ground33= new SimGround(244.0,0.0,124.0,0.0,30.0,30.0, new Color(-16777216));
114 addObject(ground33);
115
116 SimGround ground34= new SimGround(181.0,0.0,124.0,0.0,30.0,30.0, new Color(-16777216));
117 addObject(ground34);
118
119 SimGround ground35= new SimGround(118.0,0.0,123.0,0.0,30.0,30.0, new Color(-16777216));
120 addObject(ground35);
121
122 SimGround ground36= new SimGround(180.0,0.0,185.0,0.0,30.0,30.0, new Color(-16777216));
123 addObject(ground36);
124
125 SimGround ground37= new SimGround(116.0,0.0,185.0,0.0,30.0,30.0, new Color(-16777216));
126 addObject(ground37);
127
128 SimGround ground38= new SimGround(56.0,0.0,186.0,0.0,30.0,30.0, new Color(-16777216));
129 addObject(ground38);
130
131 SimGround ground39= new SimGround(331.0,0.0,154.0,0.0,20.0,30.0, new Color(-16777216));
132 addObject(ground39);
133
134 SimGround ground40= new SimGround(275.0,0.0,154.0,0.0,30.0,30.0, new Color(-16777216));
135 addObject(ground40);
136
137 SimGround ground41= new SimGround(305.0,0.0,184.0,0.0,30.0,30.0, new Color(-16777216));
138 addObject(ground41);
139
140 SimGround ground42= new SimGround(244.0,0.0,185.0,0.0,30.0,30.0, new Color(-16777216));
141 addObject(ground42);
142
143 SimGround ground43= new SimGround(732.0,0.0,146.0,0.0,300.0,90.0, new Color(-1));
144 addObject(ground43);
145
146 SimGround ground44= new SimGround(598.0,0.0,116.0,0.0,30.0,30.0, new Color(-16777216));
147 addObject(ground44);
148
149 SimGround ground45= new SimGround(752.0,0.0,145.0,0.0,30.0,30.0, new Color(-16777216));
150 addObject(ground45);
151
152 SimGround ground46= new SimGround(721.0,0.0,176.0,0.0,30.0,30.0, new Color(-16777216));
153 addObject(ground46);
154
155 SimGround ground47= new SimGround(720.0,0.0,116.0,0.0,30.0,30.0, new Color(-16777216));
156 addObject(ground47);
157
158 SimGround ground48= new SimGround(690.0,0.0,146.0,0.0,30.0,30.0, new Color(-16777216));
159 addObject(ground48);
160
161 SimGround ground49= new SimGround(659.0,0.0,176.0,0.0,30.0,30.0, new Color(-16777216));
162 addObject(ground49);
163
164 SimGround ground50= new SimGround(658.0,0.0,116.0,0.0,30.0,30.0, new Color(-16777216));
165 addObject(ground50);
166
167 SimGround ground51= new SimGround(628.0,0.0,146.0,0.0,30.0,30.0, new Color(-16777216));
168 addObject(ground51);
169
170 SimGround ground52= new SimGround(597.0,0.0,176.0,0.0,30.0,30.0, new Color(-16777216));
171 addObject(ground52);
172
173 SimGround ground53= new SimGround(871.0,0.0,146.0,0.0,20.0,30.0, new Color(-16777216));
174 addObject(ground53);
175
176 SimGround ground54= new SimGround(846.0,0.0,176.0,0.0,30.0,30.0, new Color(-16777216));
177 addObject(ground54);
178
179 SimGround ground55= new SimGround(845.0,0.0,116.0,0.0,30.0,30.0, new Color(-16777216));
180 addObject(ground55);
181
182 SimGround ground56= new SimGround(815.0,0.0,146.0,0.0,30.0,30.0, new Color(-16777216));
183 addObject(ground56);
184
185 SimGround ground57= new SimGround(784.0,0.0,176.0,0.0,30.0,30.0, new Color(-16777216));
186 addObject(ground57);
187
188 SimGround ground58= new SimGround(784.0,0.0,116.0,0.0,30.0,30.0, new Color(-16777216));
189 addObject(ground58);
190
191 SimGround ground59= new SimGround(747.0,0.0,508.0,0.0,60.0,10.0, new Color(-256));
192 addObject(ground59);
193
194 SimGround ground60= new SimGround(746.0,0.0,483.0,0.0,40.0,10.0, new Color(-256));
195 addObject(ground60);
196
197 SimGround ground61= new SimGround(447.0,0.0,276.0,0.0,30.0,500.0, new Color(-16711936));
198 addObject(ground61);
199
200 SimGround ground62= new SimGround(446.0,0.0,276.0,0.0,10.0,480.0, new Color(-8355712));
201 addObject(ground62);
202
203 SimGround ground63= new SimGround(447.0,0.0,786.0,0.0,10.0,480.0, new Color(-8355712));
204 addObject(ground63);
205
206 SimWall wall64= new SimWall(214.0,0.0,773.0,0.0,400.0,30.0);
207 addObject(wall64);
208
209 SimWall wall65= new SimWall(731.0,0.0,78.0,0.0,400.0,30.0);
210 addObject(wall65);
211
212 SimGround ground66= new SimGround(582.0,0.0,52.0,90.0,54.0,10.0, new Color(-16776961));
213 addObject(ground66);
214
215 SimGround ground67= new SimGround(627.0,0.0,52.0,90.0,54.0,10.0, new Color(-16776961));
216 addObject(ground67);
217
218 SimGround ground68= new SimGround(605.0,0.0,81.0,0.0,54.0,10.0, new Color(-1));
219 addObject(ground68);
220
221 SimGround ground69= new SimGround(545.0,0.0,78.0,0.0,16.0,16.0, new Color(-1));
222 addObject(ground69);
223
224 SimGround ground70= new SimGround(683.0,0.0,51.0,90.0,54.0,10.0, new Color(-16776961));
225 addObject(ground70);
226
227 SimGround ground71= new SimGround(682.0,0.0,81.0,0.0,54.0,10.0, new Color(-1));
228 addObject(ground71);
229
230 SimGround ground72= new SimGround(682.0,0.0,21.0,0.0,30.0,10.0, new Color(-1));
231 addObject(ground72);
232
233 SimGround ground73= new SimGround(604.0,0.0,23.0,0.0,54.0,10.0, new Color(-1));
234 addObject(ground73);
235
236 }
237 }