1   
2   
3    //Date created: Wed Jul 30 14:40:28 EDT 2003// This file was generated at you request by Intelleg.
4   
5   import simworldobjects.*;
6   import java.awt.*;
7   
8    public class DragRace extends BasicSimWorld {
9   
10      /** Creates a new instance ofFileUpdateTest03 */
11       public DragRace() {
12           super(1000,1000,1000, new Color(-8355712));
13  
14           SimGround ground0= new SimGround(447.0,0.0,786.0,0.0,30.0,500.0, new Color(-16711936));
15           addObject(ground0);
16  
17           SimGround ground1= new SimGround(175.0,0.0,366.0,0.0,10.0,300.0, new Color(-1));
18           addObject(ground1);
19  
20           SimGround ground2= new SimGround(744.0,0.0,362.0,0.0,10.0,300.0, new Color(-1));
21           addObject(ground2);
22  
23           SimGround ground3= new SimGround(74.0,0.0,55.0,90.0,54.0,10.0, new Color(-16776961));
24           addObject(ground3);
25  
26           SimGround ground4= new SimGround(142.0,0.0,25.0,0.0,50.0,10.0, new Color(-16776961));
27           addObject(ground4);
28  
29           SimGround ground5= new SimGround(122.0,0.0,53.0,90.0,50.0,10.0, new Color(-1));
30           addObject(ground5);
31  
32           SimGround ground6= new SimGround(141.0,0.0,79.0,0.0,50.0,10.0, new Color(-16776961));
33           addObject(ground6);
34  
35           SimGround ground7= new SimGround(141.0,0.0,50.0,0.0,27.0,10.0, new Color(-16776961));
36           addObject(ground7);
37  
38           SimGround ground8= new SimGround(194.0,0.0,32.0,90.0,26.0,10.0, new Color(-16776961));
39           addObject(ground8);
40  
41           SimGround ground9= new SimGround(232.0,0.0,66.0,90.0,26.0,10.0, new Color(-16776961));
42           addObject(ground9);
43  
44           SimGround ground10= new SimGround(211.0,0.0,76.0,0.0,50.0,10.0, new Color(-1));
45           addObject(ground10);
46  
47           SimGround ground11= new SimGround(213.0,0.0,48.0,0.0,50.0,10.0, new Color(-1));
48           addObject(ground11);
49  
50           SimGround ground12= new SimGround(213.0,0.0,23.0,0.0,50.0,10.0, new Color(-1));
51           addObject(ground12);
52  
53           SimGround ground13= new SimGround(287.0,0.0,21.0,0.0,54.0,10.0, new Color(-16776961));
54           addObject(ground13);
55  
56           SimGround ground14= new SimGround(286.0,0.0,54.0,90.0,54.0,10.0, new Color(-1));
57           addObject(ground14);
58  
59           SimGround ground15= new SimGround(157.0,0.0,232.0,315.0,60.0,10.0, new Color(-256));
60           addObject(ground15);
61  
62           SimGround ground16= new SimGround(195.0,0.0,234.0,45.0,60.0,10.0, new Color(-256));
63           addObject(ground16);
64  
65           SimGround ground17= new SimGround(154.0,0.0,497.0,45.0,60.0,10.0, new Color(-256));
66           addObject(ground17);
67  
68           SimGround ground18= new SimGround(196.0,0.0,501.0,135.0,60.0,10.0, new Color(-256));
69           addObject(ground18);
70  
71           SimGround ground19= new SimGround(726.0,0.0,224.0,315.0,60.0,10.0, new Color(-256));
72           addObject(ground19);
73  
74           SimGround ground20= new SimGround(764.0,0.0,225.0,45.0,60.0,10.0, new Color(-256));
75           addObject(ground20);
76  
77           SimGround ground21= new SimGround(665.0,0.0,31.0,125.0,24.0,10.0, new Color(-1));
78           addObject(ground21);
79  
80           SimGround ground22= new SimGround(74.0,0.0,25.0,0.0,54.0,10.0, new Color(-1));
81           addObject(ground22);
82  
83           SimGround ground23= new SimGround(177.0,0.0,646.0,45.0,130.0,130.0, new Color(-16711936));
84           addObject(ground23);
85  
86           SimGround ground24= new SimGround(176.0,0.0,644.0,0.0,90.0,90.0, new Color(-8355712));
87           addObject(ground24);
88  
89           SimGround ground25= new SimGround(745.0,0.0,636.0,45.0,130.0,130.0, new Color(-16711936));
90           addObject(ground25);
91  
92           SimGround ground26= new SimGround(746.0,0.0,633.0,0.0,90.0,90.0, new Color(-8355712));
93           addObject(ground26);
94  
95           SimGround ground27= new SimGround(191.0,0.0,154.0,0.0,300.0,90.0, new Color(-1));
96           addObject(ground27);
97  
98           SimGround ground28= new SimGround(56.0,0.0,123.0,0.0,30.0,30.0, new Color(-16777216));
99           addObject(ground28);
100 
101          SimGround ground29= new SimGround(211.0,0.0,155.0,0.0,30.0,30.0, new Color(-16777216));
102          addObject(ground29);
103 
104          SimGround ground30= new SimGround(149.0,0.0,154.0,0.0,30.0,30.0, new Color(-16777216));
105          addObject(ground30);
106 
107          SimGround ground31= new SimGround(86.0,0.0,155.0,0.0,30.0,30.0, new Color(-16777216));
108          addObject(ground31);
109 
110          SimGround ground32= new SimGround(304.0,0.0,124.0,0.0,30.0,30.0, new Color(-16777216));
111          addObject(ground32);
112 
113          SimGround ground33= new SimGround(244.0,0.0,124.0,0.0,30.0,30.0, new Color(-16777216));
114          addObject(ground33);
115 
116          SimGround ground34= new SimGround(181.0,0.0,124.0,0.0,30.0,30.0, new Color(-16777216));
117          addObject(ground34);
118 
119          SimGround ground35= new SimGround(118.0,0.0,123.0,0.0,30.0,30.0, new Color(-16777216));
120          addObject(ground35);
121 
122          SimGround ground36= new SimGround(180.0,0.0,185.0,0.0,30.0,30.0, new Color(-16777216));
123          addObject(ground36);
124 
125          SimGround ground37= new SimGround(116.0,0.0,185.0,0.0,30.0,30.0, new Color(-16777216));
126          addObject(ground37);
127 
128          SimGround ground38= new SimGround(56.0,0.0,186.0,0.0,30.0,30.0, new Color(-16777216));
129          addObject(ground38);
130 
131          SimGround ground39= new SimGround(331.0,0.0,154.0,0.0,20.0,30.0, new Color(-16777216));
132          addObject(ground39);
133 
134          SimGround ground40= new SimGround(275.0,0.0,154.0,0.0,30.0,30.0, new Color(-16777216));
135          addObject(ground40);
136 
137          SimGround ground41= new SimGround(305.0,0.0,184.0,0.0,30.0,30.0, new Color(-16777216));
138          addObject(ground41);
139 
140          SimGround ground42= new SimGround(244.0,0.0,185.0,0.0,30.0,30.0, new Color(-16777216));
141          addObject(ground42);
142 
143          SimGround ground43= new SimGround(732.0,0.0,146.0,0.0,300.0,90.0, new Color(-1));
144          addObject(ground43);
145 
146          SimGround ground44= new SimGround(598.0,0.0,116.0,0.0,30.0,30.0, new Color(-16777216));
147          addObject(ground44);
148 
149          SimGround ground45= new SimGround(752.0,0.0,145.0,0.0,30.0,30.0, new Color(-16777216));
150          addObject(ground45);
151 
152          SimGround ground46= new SimGround(721.0,0.0,176.0,0.0,30.0,30.0, new Color(-16777216));
153          addObject(ground46);
154 
155          SimGround ground47= new SimGround(720.0,0.0,116.0,0.0,30.0,30.0, new Color(-16777216));
156          addObject(ground47);
157 
158          SimGround ground48= new SimGround(690.0,0.0,146.0,0.0,30.0,30.0, new Color(-16777216));
159          addObject(ground48);
160 
161          SimGround ground49= new SimGround(659.0,0.0,176.0,0.0,30.0,30.0, new Color(-16777216));
162          addObject(ground49);
163 
164          SimGround ground50= new SimGround(658.0,0.0,116.0,0.0,30.0,30.0, new Color(-16777216));
165          addObject(ground50);
166 
167          SimGround ground51= new SimGround(628.0,0.0,146.0,0.0,30.0,30.0, new Color(-16777216));
168          addObject(ground51);
169 
170          SimGround ground52= new SimGround(597.0,0.0,176.0,0.0,30.0,30.0, new Color(-16777216));
171          addObject(ground52);
172 
173          SimGround ground53= new SimGround(871.0,0.0,146.0,0.0,20.0,30.0, new Color(-16777216));
174          addObject(ground53);
175 
176          SimGround ground54= new SimGround(846.0,0.0,176.0,0.0,30.0,30.0, new Color(-16777216));
177          addObject(ground54);
178 
179          SimGround ground55= new SimGround(845.0,0.0,116.0,0.0,30.0,30.0, new Color(-16777216));
180          addObject(ground55);
181 
182          SimGround ground56= new SimGround(815.0,0.0,146.0,0.0,30.0,30.0, new Color(-16777216));
183          addObject(ground56);
184 
185          SimGround ground57= new SimGround(784.0,0.0,176.0,0.0,30.0,30.0, new Color(-16777216));
186          addObject(ground57);
187 
188          SimGround ground58= new SimGround(784.0,0.0,116.0,0.0,30.0,30.0, new Color(-16777216));
189          addObject(ground58);
190 
191          SimGround ground59= new SimGround(747.0,0.0,508.0,0.0,60.0,10.0, new Color(-256));
192          addObject(ground59);
193 
194          SimGround ground60= new SimGround(746.0,0.0,483.0,0.0,40.0,10.0, new Color(-256));
195          addObject(ground60);
196 
197          SimGround ground61= new SimGround(447.0,0.0,276.0,0.0,30.0,500.0, new Color(-16711936));
198          addObject(ground61);
199 
200          SimGround ground62= new SimGround(446.0,0.0,276.0,0.0,10.0,480.0, new Color(-8355712));
201          addObject(ground62);
202 
203          SimGround ground63= new SimGround(447.0,0.0,786.0,0.0,10.0,480.0, new Color(-8355712));
204          addObject(ground63);
205 
206          SimWall wall64= new SimWall(214.0,0.0,773.0,0.0,400.0,30.0);
207          addObject(wall64);
208 
209          SimWall wall65= new SimWall(731.0,0.0,78.0,0.0,400.0,30.0);
210          addObject(wall65);
211 
212          SimGround ground66= new SimGround(582.0,0.0,52.0,90.0,54.0,10.0, new Color(-16776961));
213          addObject(ground66);
214 
215          SimGround ground67= new SimGround(627.0,0.0,52.0,90.0,54.0,10.0, new Color(-16776961));
216          addObject(ground67);
217 
218          SimGround ground68= new SimGround(605.0,0.0,81.0,0.0,54.0,10.0, new Color(-1));
219          addObject(ground68);
220 
221          SimGround ground69= new SimGround(545.0,0.0,78.0,0.0,16.0,16.0, new Color(-1));
222          addObject(ground69);
223 
224          SimGround ground70= new SimGround(683.0,0.0,51.0,90.0,54.0,10.0, new Color(-16776961));
225          addObject(ground70);
226 
227          SimGround ground71= new SimGround(682.0,0.0,81.0,0.0,54.0,10.0, new Color(-1));
228          addObject(ground71);
229 
230          SimGround ground72= new SimGround(682.0,0.0,21.0,0.0,30.0,10.0, new Color(-1));
231          addObject(ground72);
232 
233          SimGround ground73= new SimGround(604.0,0.0,23.0,0.0,54.0,10.0, new Color(-1));
234          addObject(ground73);
235 
236      }
237  }