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Schedule

Over 12 weeks, students will “learn by doing” in a highly-interactive mixed lecture and design studio class.

  • The first hour of class is a lecture and discussion with the entire class about key concepts related to HCI and that week’s design activities.
  • The last 2 hours of class is a studio for student teams to perform the design activities assigned for that week. The instructor and TAs will drop in on the discussion of teams to offer help and suggestions in a collaborative style. Students are encouraged to bring personal computers as the in-class activities are mostly based on digital tools.
  • During some studio portions, half of the teams will perform the activities in class and the other half will do the activities out of class. Note below whether a studio is marked “A” (group A teams), “B” (group B teams) or “all” (all teams). This allows teaching staff to more effectively help project teams in class.
  • Teams not scheduled for an in-class studio can meet wherever and whenever they wish, but note your lead TA will be available during studio time on MS Teams. A good strategy is to find a convenient place to meet during the studio time (e.g. vacant class, lounge, library study room).
  • Some design activities will require interactions with users outside of the studio portion of class.

Throughout the term, there are individual and group deliverables, such as reading reflections, a cumulative design document, a midterm report, a project presentation, and a final report.

All deliverables are due 12pm ET on Mondays (unless otherwise specified)


Week 1 (Sep 12-)

To-do’s

Lecture

  • Course Overview
  • What & Why HCI
  • Good & Bad Designs

Studio (all)

  • Find a team
  • First team meeting

Readings


Week 2 (Sep 19-)

To-do’s

Lecture

  • Design Process
  • Value Proposition
  • Personas
  • Empathy Mapping

Studio (A)

  • Define the value proposition of your final product
  • Describe personas and create empathy maps

Readings

Due Monday

  • Ethics training (1a)
  • Team formation (1b)

Week 3 (Sep 26-)

To-do’s

Lecture

  • Exploratory Methods
  • Interviews

Studio (B)

  • Draft interview questions and questionnaire questions
  • Plan and mock your interview session
  • Interview at least 3 users

Readings

Due Monday

  • Team contract (1b)
  • Week 2 reading reflections (1c)
  • Design document section #1 (2a)

Week 4 (Oct 3-)

To-do’s

Lecture

  • Analysis vs. Synthesis
  • Affinity Diagrams
  • POV and HMW

Studio (A)

  • Create affinity diagrams from video observations
  • Create affinity diagrams, POV, HMW from interviews

Readings

Due Monday

  • Week 3 reading reflections (1c)
  • Design document section #2 (2a)

Reading Week (Oct 10-)

No Class


Week 5 (Oct 17-)

To-do’s

Lecture

  • Task Analysis
  • Work Models
  • Design Argument Statements

Studio (B)

  • Conduct hierarchical task analysis
  • Articulate design argument statements

Readings

Due Monday

  • Week 4 reading reflections (1c)
  • Design document section #3 (2a)

Week 6 (Oct 24-)

To-do’s

Lecture

  • The Creative Process
  • User Stories
  • Use Cases and Scenarios
  • Storyboards

Studio (A)

  • Articulate user stories
  • Create storyboards based on user stories

Readings

Due Monday

  • Week 5 reading reflections (1c)
  • Design document section #4 (2a)

Week 7 (Oct 31-)

To-do’s

Lecture

  • Design Principles
  • User Flows
  • Wireframes

Studio (B)

  • Create draft user flows
  • Create wireframes and refine user flows

Readings

Due Monday

  • Week 6 reading reflections (1c)
  • Design document section #5 (2a)
  • Midterm report (2b)

Week 8 (Nov 7-)

To-do’s

Lecture

  • Interface Schematics
  • Low-fidelity Prototyping
  • Paper Prototypes

Studio (A)

  • Create low-fidelity prototypes

Readings

Due Monday

  • Week 7 reading reflections (1c)
  • Design document section #6 (2a)
  • Design critiques (2c)

Week 9 (Nov 14-)

To-do’s

Lecture

  • User testing

Studio (B)

  • Plan and pilot your user evaluation
  • Conduct your user evaluation

Readings

Due Monday

  • Week 8 reading reflections (1c)
  • Design document section #7 (2a)
  • Design critiques responses (2c)

Week 10 (Nov 21-)

To-do’s

Lecture

  • Visual Design: Layout, Typography, Colour
  • Copywriting
  • Design Principles
  • Design Systems

Studio (A)

  • Create visual design mockups
  • Create a high-fidelity prototype

Readings

Due Monday

  • Week 9 reading reflections (1c)
  • Design document section #8 (2a)

Week 11 (Nov 28-)

To-do’s

Lecture

  • Heuristic Evaluation
  • Cognitive Walkthrough
  • Usability Testing

Studio (B)

  • Plan and conduct a heuristic evaluation

Readings

Due Monday

  • Week 10 reading reflections (1c)
  • Design document section #9 (2a)

Week 12 (Dec 5-)

To-do’s

Lecture and Studio (all)

  • Final project presentations

Readings (Optional)

Due Monday

  • Week 11 reading reflections (1c)
  • Design document section #10 (2a)

Due Tuesday, Dec 6

  • Project presentation slides (3a) (submit before 1:30 PM)
  • Project presentation (3a) (live in class)

Due Monday, Dec 12 noon (following week)

  • Demo video (3b)
  • Final report (3c)
  • Team Peer Evaluation (1b)
  • Research proposal (CS649 only)

Copyright © 2022 Jian Zhao, Edith Law, Daniel Vogel